Physical Design
Object Gratifying to Handle
Materials: V1 hard wood
Processes: band saw, disc sander, belt sander, oscillating spindle sander, fordham, rasps, files, hand sanding
Why: sensitization
discovery of properties of materials and form
understanding how same prompt can yield radically different outcomes
Machine 1: "Move It"
Machine 1: "Move It" challenges the designer to move their Object Gratifying to Handle (OGH) from Point A to Point B.
This can be done in any number of ways and with any number of mechanisms, though the motion should be somehow congruous with the ethos of the Object Gratifying to Handle. The focus of this iteration is on the motion of the OGH.
Machine 2: "In The Style Of"
Machine 2 builds reimagines the work designers addressed in the previous iteration, "Move It", however in this iteration designers will engage in discourse with an exemplar of iconic designer of their choice, from any field, translating and mapping the design language of the exemplar to their machine, In Machine 2: "In The Style Of", the entire machine is re-imagined as a whole composition, in which the the mechanism and the motion of the OGH are brought into new balance. In this iteration, designers may choose to make changes to both the motion of the OGH and the mechanism they instantiated in Machine 1.
Machine 3: Hot Rod
Machine 3 builds on the challenges designers addressed in the previous iteration "In The Style Of", to move their Object Gratifying to Handle from Point A to Point B however in this iteration designers must celebrate the mechanisms that enable the movement.
In Machine 3: "Hot Rod" the mechanisms are considered as the Dominant Element of the design, and the Object Gratifying to Handle as Sub-Dominant. Designers are invited to consider whether they conceive of the mechanism to stand in contrast to the motion of OGH, or stand in affinity with the motion of the OGH.
Machine 4: "Critical Mechanisms"
Machine 4 challenges designers to make refinements to the most important aspects of their machine. If a designer has chosen a new path for their mechanisms in the previous iteration, or if they choose to do so now, Machine 4: "Critical Mechanism" provides the opportunity to concentrate on expression and definition.
Like Machine 3: "Hot Rod" the mechanisms in Machine 4 are considered as the Dominant Element of the design, and the Object Gratifying to Handle as Sub-Dominant. In this iteration, designers are asked to extend their technical repertoire and abilities to include working in CAD.
Machine 5: "Networked"
Machine 5 challenges designers to make parametric changes to their machines in the enterprise of joining with other machines and moving other designers' Objects Gratifying to Handle. "Networked" Machine requires designers to negotiate and accommodate the positions of Point A and Point B with neighboring machines. This iteration also charges designers to consider how the OGH will be received or picked up from the previous neighboring machine, as well as handing the OGH off to the next machine.
In this iteration, designers are asked to extend their technical repertoire and abilities to include designing parametrically in CAD.