Machine 4: "Critical Mechanism"

Machine 4 challenges designers to make refinements to the most important aspects of their machine. If a designer has chosen a new path for their mechanisms in the previous iteration, or if they choose to do so now, Machine 4: "Critical Mechanism" provides the opportunity to concentrate on expression and definition.
Like Machine 3: "Hot Rod" the mechanisms in Machine 4 are considered as the Dominant Element of the design, and the Object Gratifying to Handle as Sub-Dominant. In this iteration, designers are asked to extend their technical repertoire and abilities to include working in CAD.

Materials: Honeycomb cardboard, Duron, glue, dowels, bushings, fasteners, and other materials as needed

Processes: hand sketching, CAD, band saw, table saw, drill press, and other processes as needed,

Why:
fourth iteration of many iterations of Machines in ME 102
concentration on precision
discovery of properties of materials, form, motion,
understanding how same prompt can yield radically different outcomes
understanding how informed iteration can build depth, nuance, and engagement